H. AKGÜL Et Al. , "DIGITAL COMBAT: WHAT VIOLENT VIDEO GAMES INFLUENCE FORGIVENESS, SELF-COMPASSION, AND MENTAL WELL-BEING DURING THE COVID-19 PANDEMIC," CONHECIMENTO & DIVERSIDADE , no.41, pp.63-91, 2024
AKGÜL, H. Et Al. 2024. DIGITAL COMBAT: WHAT VIOLENT VIDEO GAMES INFLUENCE FORGIVENESS, SELF-COMPASSION, AND MENTAL WELL-BEING DURING THE COVID-19 PANDEMIC. CONHECIMENTO & DIVERSIDADE , no.41 , 63-91.
AKGÜL, H., GÜVEN, S., GÜVEN, A. Z., & CEYLAN, M., (2024). DIGITAL COMBAT: WHAT VIOLENT VIDEO GAMES INFLUENCE FORGIVENESS, SELF-COMPASSION, AND MENTAL WELL-BEING DURING THE COVID-19 PANDEMIC. CONHECIMENTO & DIVERSIDADE , no.41, 63-91.
AKGÜL, HANİFE Et Al. "DIGITAL COMBAT: WHAT VIOLENT VIDEO GAMES INFLUENCE FORGIVENESS, SELF-COMPASSION, AND MENTAL WELL-BEING DURING THE COVID-19 PANDEMIC," CONHECIMENTO & DIVERSIDADE , no.41, 63-91, 2024
AKGÜL, HANİFE Et Al. "DIGITAL COMBAT: WHAT VIOLENT VIDEO GAMES INFLUENCE FORGIVENESS, SELF-COMPASSION, AND MENTAL WELL-BEING DURING THE COVID-19 PANDEMIC." CONHECIMENTO & DIVERSIDADE , no.41, pp.63-91, 2024
AKGÜL, H. Et Al. (2024) . "DIGITAL COMBAT: WHAT VIOLENT VIDEO GAMES INFLUENCE FORGIVENESS, SELF-COMPASSION, AND MENTAL WELL-BEING DURING THE COVID-19 PANDEMIC." CONHECIMENTO & DIVERSIDADE , no.41, pp.63-91.
@article{article, author={HANİFE AKGÜL Et Al. }, title={DIGITAL COMBAT: WHAT VIOLENT VIDEO GAMES INFLUENCE FORGIVENESS, SELF-COMPASSION, AND MENTAL WELL-BEING DURING THE COVID-19 PANDEMIC}, journal={CONHECIMENTO & DIVERSIDADE}, year=2024, pages={63-91} }