CONNECTING AUGMENTED REALITY TO HIGHER EDUCATION: MASH-UP MODELS IN VIRTUAL WORLDS


Canbek N. G., Hargis J.

3rd International Conference on Education and New Learning Technologies (EDULEARN), Barcelona, İspanya, 4 - 06 Temmuz 2011, ss.1297-1303 identifier

  • Yayın Türü: Bildiri / Tam Metin Bildiri
  • Basıldığı Şehir: Barcelona
  • Basıldığı Ülke: İspanya
  • Sayfa Sayıları: ss.1297-1303
  • Anahtar Kelimeler: Augmented Reality (AR), Virtual Worlds (VWs), mash-ups, creative and critical thinking skills
  • Anadolu Üniversitesi Adresli: Evet

Özet

Augmented Reality (AR) is a system in which a real-world environment is augmented and enriched by computer-generated input such as 3D video-graphic displays, photographs, written notes and sound effects. AR as a relatively new concept combines computer-generated virtual objects and real objects in a simulated milieu of Virtual Worlds (VWs). Within VWs, data from multiple web services such as Google, YouTube, Del.icio.us, Yahoo, and Flickr are used to form mash-up models. Mash-ups make learning interfaces more engaging for e-learners and become a foremost educational application that facilitates virtual online learning. In this context, the paper provides an overview of mash-up models utilized in VWs within the frame of creative and critical thinking skills [12] and highlights groundbreaking advances of AR technology. Distance, online and higher education through AR is also discussed by the authors.